Minimum Damage

Minimum Damage is the least possible amount of damage a single strike from a Strike Orb can do, unless the class doesn't scale with damage, as the such for Wizard.

Minimum Damage is also Accompanied by Maximum Damage, and both increase when the Damage Stat is increased with Upgrade Points. The image on the right shows that the Minimum Damage is 5 and the Maximum Damage is 10, and when you come into contact with a Strike Orb (some exceptions), it will deal anywhere between the Minimum Damage and Maximum Damage.