Warrior

Warrior is the default class, being the weapon you start with when you first log into Critical Expedition, having a broad hilt, while the center of the blade glows red during combat and black when idle. The statue holding the sword is located at Initus Bay, the default spawn, right in the center.

The passive is quite simple, whenever you come into contact with a Strike Orb, you are boosted much higher and if you are able to land on another Orb without touching the ground, you gain combo and will also deal damage ranging from you Minimum Damage to your Maximum Damage.

The combo increase the damage by half your max damage each strike, it being a separate number on it's own. Also being able to surpass Max Damage itself. Each time you come into contact with a Strike Orb, you also gain an indicator on your head showing you your current combo.

Example for damage scaling with combos:

If your max damage is 10, then each combo will deal 5 more damage each combo, because 5 is half of 10.

Combo x1=damage between your Minimum Damage and Max Damage.

Combo x2=same as x1+ half your Max Damage, in this case being 5.

Combo x3=same as x1+half your Max Damage again, so the extra damage is 10 since 10 is a multiple of 5.

Combo x4=same as x1+half you Max Damage again to the extra damage total, now being 15, surpassing the max damage, yet being unaffected.

And so on.